Real Examples
One of the best learning resource is looking at some real examples. In this section we will look deep into some achievements and break down the logic behind them.
- Using Hit Counts as a Timer
- Using Delta Values and Hit Counts to Detect an Increment
- Circumvent the Problem of a Counter Incrementing Twice in the Same Frame
- Creating a Timer with
ResetIf
Hits based on the Speed of the Game - Using
AddSource
and Deltas for Collectibles and Similar Achievements